πŸ–€Exceptions

1. For reactive skin clothing files (ending in _r.ydd and _whi.ytd) always add Prop mask: 17

Renames should be like this:

mp_f_freemode_01_ks^lowr_000_r.ydd <---- r at the end of .ydd

mp_f_freemode_01_ks^lowr_diff_000_a_whi.ytd <---- whi at the end of .ytd

2. For heels open the arrow before View component properties and always add in Hash_2FD08CDF: shoe_heels and in the 5th value in Hash_07AE529D: 1.0.

3. For most hats in p_head open the arrow before View prop properties and add in the first value of ExpressionMods: -0.5.

Renames should be like this:

mp_f_freemode_01_p_ks^p_head_000.ydd

mp_f_freemode_01_p_ks^p_head_diff_000_a.yt

4. For 2. and 3. scenarios you need to generate a creature metadata, go to File > Generate CreatureMetadata and save in stream folder as:

mp_f_creaturemetadata_ks.ymt <---- for FEMALE clothing

mp_m_creaturemetadata_ks.ymt <---- for MALE clothing

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